Bleed
Bleed is an on hit debuff in Oaken Tower. The enemy takes damage equal to its Bleed stack count every time they are hit, so it scales with attack speed and multicast rather than a clock.
How it works
- Bleed is not timed. The enemy takes damage equal to the current Bleed stack count every time they are hit.
- No decay over time. Blocked by shield, with no penetration.
- Scales with hit frequency, so it pairs with attack speed and multicast. Mind the cap of 10 actions.
- Same frame ordering: it is blocked by a shield that was increased this frame, but lands before a shield that was created this frame.
Items that apply Bleed
Granted by these slots
More debuffs
