Patch0.5.5

Patch v0.5.5

The Season 2 rating table gets more forgiving, 24 items move in the balance pass, the Seer learns to pay properly in Duos, and another pack joins the Q3 teaser.

Patch v0.5.5

Addressing feedback, Adjustments to the rating system & balance changes.

If you want to help the game, please consider leaving a Steam review ❤️

Quick Teaser

As teased on the Discord, I am adding an additional new pack to the Q3 update! (aimed to launch second half of September)

And even before the Q3 update, there will be a smaller update with a cool collab! Stay tuned.. 🎒

Addressing rating system feedback

Thank you for all of the feedback for the new Season 2 rating system.

The new system definitely made the game more competitive, and made the high ranks a lot harder to achieve. As Fluffeh mentioned, I think I might have "overcompensated" from the season 1 system, which was much easier to climb in.

Today I am adjusting the system and making it slightly more forgiving. During the Early Access we have to find the perfect middle ground, where the ranks are competitive, but there is still some room for experimentation, which is what makes the game so fun.

The 2 main changes:

  • 0 trophy rating loss is now capped at -100. One bad run should not result in many hours wasted.
  • You now break even slightly faster (8 trophies in GM instead of 9). Only earning rating at 10 trophies didn't work well, as the last round was often luck dependant on which opponent you faced. This is more forgiving than the initial S2 system, but still a lot more competitive than S1, where you broke even at 6 trophies in GM and gained +100 rating.

Updated table

I will be keeping a close eye on additional feedback and how this revision feels.

Thank you again for all the feedback, and bear with me as I finetune gameplay systems throughout the Early Access ❤️

Balance

  • BuffedSharpsteel20 DMG25 DMG.
  • BuffedHook3s CD2.9s CD.
  • BuffedModern Archery16s CD15s CD. · 45g40g.
  • NerfedHeavy Bomb25g30g.
  • NerfedBio Bomb25g30g.
  • NerfedArson Bomb25g30g.
  • BuffedSword Techniques6.5s CD6.3s CD.
  • BuffedSpikey Mace3.2s CD3.1s CD. · 35g30g.
  • BuffedLunar Codex15 DMG18 DMG.
  • BuffedNoble Spear3.9s CD3.7s CD.
  • BuffedLightblade35g30g.
  • BuffedDiamond AxeEvery 10 triggersevery 7 triggers.
  • BuffedWrench0 Charges5 Charges.
  • BuffedGlacier2.5s CD2.4s CD. · 45g40g.
  • NerfedTopaz Spear10 Bleed8 Bleed.
  • BuffedTurnbound Ring3.9s CD3.7s CD.
  • NerfedSoulsplitter2.6s CD2.8s CD.
  • NerfedVoid Stinger2.4s CD2.5s CD.
  • NerfedWand3.8s CD4s CD.
  • NerfedFrozen Jaw45g50g.
  • BuffedEmerald Sword3 Bleed4 Bleed.
  • BuffedTrigem5.7s CD5.5s CD.
  • BuffedNightfall40 DMG45 DMG.
  • BuffedJade3.8s CD3.4s CD.

Duos Balance

  • BuffedKing's Bow8 DMG10 DMG. · 5s CD4.5s CD.
  • BuffedWhetstone2.8s CD2.7s CD. · 15 Block25 Block.
  • BuffedMost shards have been made cheaper.
  • BuffedSeer "give shards" option heavily buffed.
  • BuffedSeer "Give freerolls" option buffed.
  • BuffedSeer "Give candy" option buffed.
  • AddedNew Seer option: Give your teammate a Crit / Bleed / Multicast slot.

Other

  • FixedFixed a bug in Duos where ghosts were not properly uploaded.
  • FixedFixed a bug in Duos where you would lose an item if you were holding it while the game was proceeding to the battle phase.
  • FixedFixed a visual bug where priest said +100% HP instead of +85% in its tooltip.
  • FixedFixed a visual bug where the "Pass" text inside the duos portal would go out of the portal in some languages.
  • FixedFixed a bug where the sell value of generated items would be higher than intended.
  • FixedFixed a German translation error on the Refined Bow.
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